package cn.jisol.ngame.demo.client;

import cn.jisol.ngame.actions.frame.client.NFrameSyncClient;
import cn.jisol.ngame.demo.game.action.unity.client.CNUnityFrameAction;
import cn.jisol.ngame.netty.network.udp.session.UDPSession;
import cn.jisol.ngame.rpc.CNGameCActionValue;

import javax.websocket.Session;

public class UnityFrameNClient extends NFrameSyncClient {

    @CNGameCActionValue
    public CNUnityFrameAction cNUnityFrameAction;


    public UnityFrameNClient(Session session) {
        super(session);
    }

    public UnityFrameNClient(String uuid, Session session) {
        super(uuid, session);
    }

    public UnityFrameNClient(UDPSession session) {
        super(session);
    }

    public UnityFrameNClient(String uuid, UDPSession session) {
        super(uuid, session);
    }

}
